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The Thorp of Woodstock
Ruled by the mighty Orteil
Basic Resources
| Food: | 0 | (Max storage: 200) | 0/s | ||
| Wood: | 0 | (Max storage: 200) | 0/s | ||
| Stone: | 0 | (Max storage: 200) | 0/s |
Special Resources
| Skins: | 0 | Leather: | 0 | ||
| Herbs: | 0 | Piety: | 0 | ||
| Ore: | 0 | Metal: | 0 | ||
| Gold: | 0 |
Buildings
Upgrades
Deity
Conquest
Trade
Buildings
Increment:
| Tents: | 0 | 2 skins, 2 wood: +1 max pop. | |||||
| Huts: | 0 | 1 skin, 20 wood: +3 max pop. | |||||
| Cottages: | 0 | 10 wood, 30 stone: +6 max pop. | |||||
| Houses: | 0 | 30 wood, 70 stone: +10 max pop. | |||||
| Mansions: | 0 | 200 wood, 200 stone, 20 leather: +50 max pop. | |||||
| Barns: | 0 | 100 wood: store +200 food | |||||
| Wood Stockpiles: | 0 | 100 wood: store +200 wood | |||||
| Stone Stockpiles: | 0 | 100 wood: store +200 stone | |||||
| Tanneries: | 0 | 30 wood, 70 stone, 2 skins: allows 1 tanner | |||||
| Smithies: | 0 | 30 wood, 70 stone, 2 ore: allows 1 blacksmith | |||||
| Apothecaries: | 0 | 30 wood, 70 stone, 2 herbs: allows 1 apothecary | |||||
| Temples: | 0 | 30 wood, 120 stone, 10 herbs: allows 1 cleric | |||||
| Barracks: | 0 | 20 food, 60 wood, 120 stone, 10 metal: allows 10 soldiers | |||||
| Stable: | 0 | 60 food, 60 wood, 120 stone, 10 leather: allows 10 cavalry | |||||
| Graveyards: | 0 | 100 wood; 200 stone, 50 herbs: contains 100 graves | |||||
| Mills: | 0 | 100 wood, 100 stone: improves farmers | |||||
| Fortifications: | 0 | 100 stone: helps protect against attack |
Upgrades
Farmers can collect skins Woodcutters can collect herbs Miners can collect ore
Increase farmer food output
Increase farmer food output
More farmers collect more skins
More woodcutters collect more herbs
More miners collect more ore
Collect skins more frequently
Collect ore more frequently
Increase farmer food output
Increase farmer food output
Increase farmer food output
Unlock more buildings and upgrades
Unlock more buildings and upgrades
Unlock more buildings and upgrades
Houses support +2 workers
Houses support +2 workers
Barns store double the amount of food
Enemies do less damage
Improve soldiers
Improve soldiers
Build stables
Build mills
Increase cleric piety generation
Increase land gained from raiding
Reduce unhappiness caused by overcrowding
Create siege engines
Building temples increases happiness
Increase basic resources from clicking
Further increase basic resources from clicking
Increase special resources from clicking
Unemployed workers increase resources from clicking
Soldiers increase basic resources from clicking
Purchased Upgrades
Skinning - Farmers can collect skins
Harvesting - Woodcutters can collect herbs
Prospecting - Miners can collect ore
Domestication - Increase farmer food output
Irrigation - Increase farmer food output
Butchering - More farmers collect more skins
Gardening - More woodcutters collect more herbs
Extraction - More miners collect more ore
Flensing - Collect skins more frequently
Macerating - Collect ore more frequently
Crop Rotation - Increase farmer food output
Selective Breeding - Increase farmer food output
Fertilisers - Increase farmer food output
Masonry - Unlock more buildings and upgrades
Construction - Unlock more buildings and upgrades
Architecture - Unlock more buildings and upgrades
Tenements - Houses support +2 workers
Slums - Houses support +2 workers
Granaries - Barns store double the amount of food
Palisade - Enemies do less damage
Basic Weaponry - Improve soldiers
Basic Shields - Improve soldiers
Horseback Riding - Build stables
The Wheel - Build mills
Writing - Increase cleric piety generation
Administration - Increase land gained from raiding
Code of Laws - Reduce unhappiness caused by overcrowding
Mathematics - Create siege engines
Aesthetics - Building temples increases happiness
Civil Service - Increase basic resources from clicking
Feudalism - Further increase basic resources from clicking
Guilds - Increase special resources from clicking
Serfs - Unemployed workers increase resources from clicking
Nationalism - Soldiers increase basic resources from clicking
Worship - Allows you to worship a deity
Battle Standard - Allows you to assemble an army
Trade - Opens the trading post
Currency - Traders arrive more frequently, stay longer
Commerce - Traders arrive more frequently, stay longer
Deity
Begin worshipping a deity (requires temple)
Note: you can only pick one of these
Note: you can only pick one of these
Note: you can only pick one of these
Note: you can only pick one of these
Note: you can only pick one of these
Note: you can only pick one of these
Note: you can only pick one of these
The Strength of Battle
| 200 stone, 200 piety, 50 metal: +1 devotion | ||
| 10d | 1000 piety: improve soldiers |

