martes, 16 de junio de 2015

CivClicker

CivClicker
I hope you've enjoyed playing! If you want to donate to webhosting costs or buy me a beer, feel free to send something to one of the addresses below. :)
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Basic Resources

Food: 0 (Max storage: 200) 0/s
Wood: 0 (Max storage: 200) 0/s
Stone: 0 (Max storage: 200) 0/s

Special Resources

Skins: 0 Leather: 0
Herbs: 0 Piety: 0
Ore: 0 Metal: 0
Gold: 0
Buildings
Upgrades
Deity
Conquest
Trade

Buildings

Increment:
Tents: 0 2 skins, 2 wood: +1 max pop.
Huts: 0 1 skin, 20 wood: +3 max pop.
Cottages: 0 10 wood, 30 stone: +6 max pop.
Houses: 0 30 wood, 70 stone: +10 max pop.
Mansions: 0 200 wood, 200 stone, 20 leather: +50 max pop.
               
Barns: 0 100 wood: store +200 food
Wood Stockpiles: 0 100 wood: store +200 wood
Stone Stockpiles: 0 100 wood: store +200 stone
               
Tanneries: 0 30 wood, 70 stone, 2 skins: allows 1 tanner
Smithies: 0 30 wood, 70 stone, 2 ore: allows 1 blacksmith
Apothecaries: 0 30 wood, 70 stone, 2 herbs: allows 1 apothecary
Temples: 0 30 wood, 120 stone, 10 herbs: allows 1 cleric
Barracks: 0 20 food, 60 wood, 120 stone, 10 metal: allows 10 soldiers
Stable: 0 60 food, 60 wood, 120 stone, 10 leather: allows 10 cavalry
               
Graveyards: 0 100 wood; 200 stone, 50 herbs: contains 100 graves
Mills: 0 100 wood, 100 stone: improves farmers
Fortifications: 0 100 stone: helps protect against attack

Upgrades

Farmers can collect skins Woodcutters can collect herbs Miners can collect ore
Increase farmer food output Increase farmer food output Increase farmer food output
More farmers collect more skins More woodcutters collect more herbs More miners collect more ore
Collect skins more frequently Collect ore more frequently
Increase farmer food output Increase farmer food output Increase farmer food output
Unlock more buildings and upgrades Unlock more buildings and upgrades Unlock more buildings and upgrades Houses support +2 workers Houses support +2 workers Barns store double the amount of food Enemies do less damage Improve soldiers Improve soldiers Build stables Build mills Increase cleric piety generation
Increase land gained from raiding Reduce unhappiness caused by overcrowding Create siege engines Building temples increases happiness
Increase basic resources from clicking
Further increase basic resources from clicking Increase special resources from clicking Unemployed workers increase resources from clicking Soldiers increase basic resources from clicking

Purchased Upgrades

Skinning - Farmers can collect skins Harvesting - Woodcutters can collect herbs Prospecting - Miners can collect ore Domestication - Increase farmer food output Ploughshares - Increase farmer food output Irrigation - Increase farmer food output Butchering - More farmers collect more skins Gardening - More woodcutters collect more herbs Extraction - More miners collect more ore Flensing - Collect skins more frequently Macerating - Collect ore more frequently Crop Rotation - Increase farmer food output Selective Breeding - Increase farmer food output Fertilisers - Increase farmer food output Masonry - Unlock more buildings and upgrades Construction - Unlock more buildings and upgrades Architecture - Unlock more buildings and upgrades Tenements - Houses support +2 workers Slums - Houses support +2 workers Granaries - Barns store double the amount of food Palisade - Enemies do less damage Basic Weaponry - Improve soldiers Basic Shields - Improve soldiers Horseback Riding - Build stables The Wheel - Build mills Writing - Increase cleric piety generation Administration - Increase land gained from raiding Code of Laws - Reduce unhappiness caused by overcrowding Mathematics - Create siege engines Aesthetics - Building temples increases happiness Civil Service - Increase basic resources from clicking Feudalism - Further increase basic resources from clicking Guilds - Increase special resources from clicking Serfs - Unemployed workers increase resources from clicking Nationalism - Soldiers increase basic resources from clicking Worship - Allows you to worship a deity Battle Standard - Allows you to assemble an army Trade - Opens the trading post Currency - Traders arrive more frequently, stay longer Commerce - Traders arrive more frequently, stay longer

Deity

Begin worshipping a deity (requires temple)
Note: you can only pick one of these
Note: you can only pick one of these
Note: you can only pick one of these
Note: you can only pick one of these

The Strength of Battle

200 stone, 200 piety, 50 metal: +1 devotion
10d  1000 piety: improve soldiers